Mechanics

It's chess — until you realize there are no turns. Move whenever you want — and so can your opponent.

It starts as ordinary chess

What's different

Three things set Real-Time Chess apart from regular chess.

Collisions

When pieces collide

Opposing pieces collide when they get close enough — and one captures the other. The collision resolves instantly.

  • One Piece Moving

    The moving piece captures the one standing still.

  • Both Pieces Moving

    The piece that moved first captures the other.

These chess rules no longer apply

Promotion

A pawn promotes straight to a queen the moment it reaches the far rank.

How a game ends

Every game resolves as a win or a draw — unless it's canceled.

Win

  • King captured

    Take the opponent's king and the game is yours.

  • Resignation

    A player concedes victory to the opponent.

Draw

  • Mutual agreement

    Both players agree to a draw.

  • Stalemate

    No capture and no pawn move for the last minute and a half.

  • Both kings at once

    The game ends in a draw if both kings are captured at the same time — an extremely unlikely outcome.

Can't wait to play?

Test yourself against the computer, match with a human, or challenge a friend to a duel.